Featured Works
Past Projects
Here is a compilation of various game design projects, story scripts and narratives, and card game that demonstrate my creativity and technical skills.
The Tower
The Tower is one of my earliest projects that whose story and gameplay is completed over three diestinct levels. It is one of my finished works that I finished over the course of a semester.
- Client: School Project
- Date: December 2024
- Genre: Narrative-drive, puzzle, platformer
Raizen Seas
Raizen Seas is a concept project that was designed as a transmedia series that includes a Novel, a TV Series, an ARG, a Video Game, and Central Website that links all the different series of media for Raizen Seas.
- Client: School Project
- Date: December 2024
- Genre: Narrative-drive, adventure, story-rich, Sci-Fi Fantasy
Tree of Life
Tree of Life is an single player story driven experience that takes players on a journey through a dream-like world filled with puzzles, challenges, and story of redemption.
- Client: School Project
- Date: May 2025
- Genre: Narrative-drive, puzzle, platformer
Artist Problem
Artist Problem is a short vignette that illustrates the difficulties an artist can experience when they have hit a creative roadblock with no inspiration and how they find inspiration once again through God’s creation.
- Client: School Project
- Date: May 2025
- Genre: Vignette
Heirs
A card game for 3-7 players. Each player takes on the role of a royal in line to the throne of the Empire. They must compete with one another to become the sole heir and establish themself as the sole ruler.
- Client: Personal Project
- Date: November 2024
- Genre: Card Game






Crafting Engaging Experiences with Expert Game Design
With a passion for creating immersive and captivating games, I bring a diverse skill set to every project. My expertise spans across various aspects of game design, ensuring a holistic and engaging player experience. I am dedicated to pushing the boundaries of interactive entertainment.
- Level Design: Creating immersive and challenging game environments.
- Character Design: Developing memorable and engaging characters.
- UI/UX Design: Crafting intuitive and user-friendly interfaces.
- Game Mechanics: Implementing innovative and balanced gameplay systems.
Get in Touch
Contact Information
I‘d love to hear from you! Reach out to me with an inquiries you may have.
Email Me
For any questions or project discussions, feel free to email me at gregvasco@yahoo.com.